How To Become The World’s Best Wordle Player

This article explains how to become one of the world’s best Wordle players by simply memorising a set of words.

Essentially, the first word in Wordle that you play with this technique will be a constant. Depending on the day, you will then receive some combination of yellow and/or green letters. By memorising the best possible second word that associates with each permutation of these yellow/green letters you will have reached Wordle nirvana. This article explains the best second words to play in Wordle depending on different scenarios as well as techniques to remember these second words.

I have previously written about the statistics of the optimal Wordle opening words here. In summary, the best opening word in Wordle depends on your goal- do you want to solve the Wordle as quickly as possible but risk a long solve? Do you want to reduce the word pool to the fewest potential remaining words? For the purposes of this article, I will use the word ‘ROATE’ as the optimal opening word. It is the best word at reducing the number of words remaining in the Wordle pool. It reduces the Wordle pool to an average of 60.4 average words remaining. It also provides the lowest average guess solution- 3.49 guesses.

After playing ‘ROATE’, you will have some combination of grey, yellow and green blocks. I have used the Wordle solver database at the appropriately named ‘not fun at parties’ website to find the optimal second word in each possible scenario that will reduce the Wordle pool as much as possible, depending on which combination of grey, yellow and green blocks you receive. To become one of the best Wordle players in the world, I believe that it is necessary to memorise the optimal second word for each combination of grey, yellow and green blocks that you may receive. This isn’t as daunting as it sounds and this article will explain my technique to simplify this memorisation process.

The Method

Each possible yellow and green block combination can be numbered in a logical order. If you memorise the optimal second words for each combination, you will play the optimal Wordle game. Further down this article is a technique that explains how to memorise these words easily.

*Scenarios 1 to 5 are simply the yellow square moving along by 1 space.*

Scenario 1.

63 possible words left.

Play SLICK

2.

66 possible words left.

Play SLINK

3.

112 possible words left.

Play SLING

4.

63 possible words left.

Play SHUNT

5.

106 possible words left.

Play SPIEL

*Scenarios 6 to 15 involve two yellow squares moving from left to right.*

6.

57 possible words left.

Play GRIND

7.

35 possible words left.

Play MARCH

8.

29 possible words left.

Play CRUST.

9.

102 possible words left.

Play SPIED

10.

33 possible words left.

Play CLOWN

11.

26 possible words left.

Play PUNCH

12.

19 possible words left.

Play DEMON.

13.

50 possible words left.

Play UNTIL

14.

55 possible words left.

Play PENAL

15.

56 possible words left.

Play SLEET

*Scenarios 16 to 25 involve three yellow squares moving from left to right*

16.

28 possible words left.

Play ARMOR

17.

21 possible words left.

Play SNOUT

18.

10 possible words left.

Play FREED

19.

12 possible words left.

Play TARDY

20.

42 possible words left.

Play GLEAM

21.

29 possible words left.

Play ENTER

22.

17 possible words left.

Play BLOAT

23.

4 possible words left.

Play OCEAN

24.

8 possible words left.

Play DETOX

25.

25 possible words left.

Play SPLAT

*There is only a single 4 yellow square scenario. There are no 5 yellow square scenarios*

26.

3 possible words left.

Play ABORT

*Now onto the scenarios featuring only green letters.*

*One single green letter for scenarios 27 to 31*.

27.

4 possible words left.

Play RUGBY

28.

71 possible words left.

Play SCOLD

29.

71 possible words left.

Play SLICK

30.

21 possible words left.

Play SLIMY

31.

83 possible words left.

Play SLING

*Scenarios 32 to 41 have two cycling green letters.*

32.

6 possible words left.

Play DUCHY

33.

No possible scenarios.

Remember BLANK

34.

1 possible word left.

Play RUSTY

35.

7 possible words left.

Play LUSTY

36.

5 possible words left.

Play LOAMY

37.

12 possible words left.

Play BUSHY

38.

22 possible words left.

Play SLUMP

39.

1 possible word left.

Play SWATH

40.

42 possible words left.

Play SLUMP

41.

10 possible words left.

Play SUSHI

*It is not worth memorising scenarios with 3 or more green blocks as the situations are essentially forced and easy to solve.*

*Scenario 42 has no green or yellow letters*.

42.

195 possible words left.

Play SLIMY

*The remaining scenarios all involve one yellow and one green letter. Situations with more yellow/green letters than this are typically easy to solve quickly and there are few options to play*.

*Situations 43 to 62 involve the one green letter starting in position 1 and the yellow letter cycling around it. The green letter then slowly moves to positions 2, 3, 4 and 5 whilst the yellow letter quickly cycles around it*

43.

3 possible words left.

Play RIGOR

44.

15 possible words left.

Play CHILD

45.

1 possible word left.

Play RIGHT

46.

21 possible words left.

Play PLIER

47.

18 possible words left.
Play DUCHY

48.

16 possible words left.

Play LUCID

49.

26 possible words left.

Play CUMIN

50.

21 possible words left.

Play VINYL

51.

51 possible words left.

Play SWING

52.

2 possible words left.

Play PIANO

53.

23 possible words left.

Play SLINK

54.

11 possible words left.

Play CHILD

55.

6 possible words left.

Play MIDGE

56.

8 possible words left.

Play CHUNK

57.

18 possible words left.

Play SPINY

58.

12 possible words left.

Play PITHY

59.

39 possible words left.

Play PRISM

60.

30 possible words left.

Play SLICK

61.

45 possible words left.

Play GUILD

62.

17 possible words left.

Play CHILD.

A Summary

To summarise what you need to memorise:

1-5 = yellow 1 space

6-15 = yellow 2 spaces

16-25 = yellow 3 spaces

26 = yellow 4 spaces

27-31 = green 1 space

32-41 = green 2 spaces

42 = all grey

43-62 = 1 green and 1 yellow with the green moving slowly from left to right and the yellow cycling around it quickly.

The summary of the list of words that you need to memorise for each number is:

1. SLICK

2. SLINK

3. SLING

4. SHUNT

5. SPIEL

6. GRIND

7. MARCH

8. CRUST

9. SPIED

10. CLOWN

11. PUNCH

12. DEMON

13. UNTIL

14. PENAL

15. SLEET

16. ARMOR

17. SNOUT

18. FREED

19. TARDY

20. GLEAM

21. ENTER

22. BLOAT

23. OCEAN

24. DETOX

25. SPLAT

26. ABORT

27. RUGBY

28. SCOLD

29. SLICK

30. SLIMY

31. SLING

32. DUCHY

33. BLANK (no possible scenarios)

34. RUSTY

35. LUSTY

36. LOAMY

37. BUSHY

38. SLUMP

39. SWATH

40. SLUMP

41. SUSHI

42. SLIMY

43. RIGOR

44. CHILD

45. RIGHT

46. PLIER

47. DUCHY

48. LUCID

49. CUMIN

50. VINYL

51. SWING

52. PIANO

53. SLINK

54. CHILD

55. MIDGE

56. CHUNK

57. SPINY

58. PITHY

59. PRISM

60. SLICK

61. GUILD

62. CHILD

Divided into groups this is:

Group A (just yellow letters)

1. SLICK

2. SLINK

3. SLING

4. SHUNT

5. SPIEL

6. GRIND

7. MARCH

8. CRUST

9. SPIED

10. CLOWN

11. PUNCH

12. DEMON

13. UNTIL

14. PENAL

15. SLEET

16. ARMOR

17. SNOUT

18. FREED

19. TARDY

20. GLEAM

21. ENTER

22. BLOAT

23. OCEAN

24. DETOX

25. SPLAT

26. ABORT

Group B (just green letters)

1. RUGBY

2. SCOLD

3. SLICK

4. SLIMY

5. SLING

6. DUCHY

7. BLANK (no possible scenarios)

8. RUSTY

9. LUSTY

10. LOAMY

11. BUSHY

12. SLUMP

13. SWATH

14. SLUMP

15. SUSHI

Group C (1 green letter and 1 yellow letter)

1. RIGOR

2. CHILD

3. RIGHT

4. PLIER

5. DUCHY

6. LUCID

7. CUMIN

8. VINYL

9. SWING

10. PIANO

11. SLINK

12. CHILD

13. MIDGE

14. CHUNK

15. SPINY

16. PITHY

17. PRISM

18. SLICK

19. GUILD

20. CHILD

Plus all grey letters= SLIMY

How To Memorise This List

There are two key manners in which to view this list.

1. One method involves breaking the list into three groups. Group A contains the numbers 1-26 which denote just yellow letters. Group B contains the numbers 1-15 which denotes just green letters. Group C contains the numbers 1-20 which denotes 1 green and 1 yellow letter. There is also the additional all grey letters scenario.

2. The second method involves keeping the list as it is and memorising the list in its entirety.

The best method to memorise the list is to create a memory palace. In scenario 1, you will think of three separate memory palaces. In scenario 2, you will just use a single memory palace. A memory palace is a building, location or journey that is familiar to you. This may be your house, a friend’s house, your journey to a location such as where you work or a trip to a holiday destination. If you wish to use a house, break the house down into rooms or segments of rooms. Location 1 may be at your doorstep, location 2 may be inside your hall, location 3 may be in front of the door to your bedroom, location 4 may be on your bed. The important thing to be aware of is that each location should follow a path that you can easily recall the order of.

If this was the start of your memory palace, you may have
1. Doorstep

2. Hall

3. Bedroom door

4. Your bed.

The first four items on the list are:

1. SLICK

2. SLINK

3. SLING

4. SHUNT

To remember these items, you may picture a person with SLICK hair knocking on your door. You may then imagine a SLINKy sliding down the hall. A SLING shot is leaning on your bedroom door and you may imagine yourself pushing a train on your bed (SHUNT). It is important to make your story as vivid and graphic as possible, with the words interacting with where they are located

I recommend memorising option number 1 in that you use three separate memory palaces to memorise the items on the list. This makes it easy to recall and breaks the items into the three distinct categories of just yellow letters, just green letters and one green and one yellow letter.

Guessing Third Words

Once you have memorised the words in the lists, practice as much as you can at playing the first two rounds of Wordle. You can play an unlimited amount of Wordle here: https://hellowordl.net/.

You are now employing the optimal strategy of playing the best (or close to it) first word followed by the best second word depending on which letters turn yellow and green. In the vast majority of scenarios there will only be a handful of possible words remaining that can be the mystery word. For your third turn you must now go through each possible permutation of letters that fit and write these down on a piece of paper. Depending on what words are left, the optimal Wordle strategy now divides into two distinct paths:

1. It is worth trying to guess the mystery word on your third guess. In this scenario, there may be e.g. four potential words left that can be the mystery word. In some cases it doesn’t matter which word you guess (I generally recommend picking the most common word as the creator of Wordle chose well-known words for the mystery word list). In some cases it does matter which word you pick as one of the four words may have enough letters in common with the other three words on the list to force a win on your fourth turn.

2. It is not worth trying to guess the mystery word on your third guess. In this scenario, there may be e.g. eight potential words left that can be the mystery word. You want to guess a word that isn’t necessarily one of these eight words that will be able to eliminate as many of these eight words as possible based on shared letters.

After each game of Wordle, check this website to see if you missed brainstorming any words that may have fit.

Conclusion

The above tactics are what I believe to be the best strategy in Wordle. Once you have created three memory palaces, placing the words into them and memorising the numbers of the words should be relatively simple. The initial word doesn’t need to be ROATE. By using this link you can change the initial word to any other word e.g. SOARE or RAISE. I have written about the statistics of opening Wordle words in more detail as well as additional Wordle tips here: https://puzzleaday.wordpress.com/2022/01/31/the-optimal-wordle-strategy/ There is also scope for further memorisations for more likely scenarios e.g. having all grey letters for the first two turns or memorising the 30 scenarios with 1 green letter and 2 yellow letters.

Does all of this memorisation and strategy take away the fun from what is essentially a basic game? Perhaps. If you want to be an expert Wordle player and wear what is akin to a skinsuit for a casual day with the family ice skating then use the techniques in this article and you will be victorious at Wordle versus your friends, family and co-workers.

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